Gamifying the classroom: engaging students through playful pedagogy

Activity: Talk or presentation typesOral presentation at Conference

Description

A 20 minute presentation with 10 minutes of questions on three different methods I use to gamify the classroom - spoons and coloured cards, skittles/smarties for sampling methods, and endocrine cluedo game.
Period12 Jun 2025
Event titleHartpury University Teaching & Learning Conference 2025
Event typeConference
LocationGloucester, United KingdomShow on map